![]() ![]() See my last post in this thread for images showing the issue: I did also hit the upgrade button for the app. Unfortunately I still run into the problem with my materials changing color and translucency when upgrading to 4.0. ![]() Same happens when I write the Verge 3D GTLF from Blender. My materials show up properly in 3.9.1 (as you can see above) but when I open the blend and run sneak peak with 4P3 the tires get white & the panels get translucent. ![]() Here a download link for a blend with the tires, one panel and the environment setup.: MATERIALCHANGE FROM Verge3D 3.9.1 TO 4.P3 I am afraid to I lose detail if I reduce it further.ĭo you think a fully working Version 4 will help (once the issue below is solved)? I did already redraw the 3D model completely to get it lighter. When I test with: it loads now occasionally, on an iPadPro as physical device it works, but not on iPhones and normal iPad in all these cases it loads much much slower than on the other platforms.Īs it works on anything else its weird if its a size problem.Īpple can’t be worse than a cheap Samsung, can it? My clients get a “there is a repeated problem…”. Here the latest link 3.9.1 to the online version: It works on all platforms Android, PC, Mac, but still not on all iOS. I did delete all reflection planes (they kept reciprocating). ![]() They use an iPadAir Gen3 with iPadOS 15.4.1 and an iPhone 13 with iOS 15.4.1 Sorry it took a while but I was waiting on info from my clients. ![]()
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